This is a game is where only two things matter: a huge variety of licensed super-cars and the blistering speeds at which you can race them.Įverything else - the gritty urban environments of EA's fictional city, the heady atmosphere of the illegal street racing community and the night-time setting where all the action takes place - is secondary to getting your garage full of mean machines and then stamping down on the accelerator and nitrous oxide boost at every opportunity. The nitrous container can be recharged by driving dangerously and/or by doing stylish this like power-sliding or slip-streaming the car in front of you, although to balance this the nitrous burns up more rapidlyĪll in all Underground 2 is a good game but it's not as good as Underground 1.The clue is in the title. The cut-scenes are almost all comprised of comic book style images and slow stop motion videos which can be considered sloppy compared to the full motion videos in Underground 1Īs with Underground 1 there is no damage system at all so traffic cars simply bounce off your car EA have attempted to try to satisfy everyone's music taste by putting at least one song of major music genre (rock, hip-hop, techno) this means that for the most part you will be listening to music that you don't like Music is one of the downfalls of this game. Underground 2 sports all the customization options present in Underground 1 as well as adding options for trunk layouts, side mirror designs, spinner rims, more neon colors and the ability to put it in the engine bay and the trunk, hydraulic rams to make your car bounce, and many more new items, the box art claims that there are over 70 billion different combinations In the Underground series customization is a very important factor and in Underground 2 we are spoiled for choice. if your PC can run Underground 1 it should have no trouble running Underground 2 Oddly Underground 2 requires less in the way of hardware than it's predecessor and it shows in the game, since EA went with the open world idea the overall world detail is less than that of Underground 1. outrun races are not on fixed tracks, the racer that is leading decides where the race goes The third is "outrun" races, these races are not driven to like the others but rather by pulling up behind a roaming driver and starting the race immediately, the race is won when you pull out a large lead on the opponent (outrunning them). the regular drifts have also been modified now having all the other drifters on the track at the same time, though in downhill drifts the player is by himself The Second is Downhill Drift which in essence is the same as regular drifting but rather than on a small circuit the player starts at the top of a hill and must drift all the way down to the bottom while weaving around traffic. The first is Street X (Street-Cross) which consist of very small circuit tracks where having the best race-line and perfect cornering is absolutely key to winning The gameplay in Underground 2 is essentially the same as Underground 1 although rather than selecting available races from a menu, one must drive to the location of the race in order to participate, this is because of the open world design that EA have gone withĮA have also included a couple new race types That is what happens between Underground 1 and 2 The Player is then sent to the "Bayview Area" so that he can start fresh NFSU2 begins with The Player receiving a message challenging him to a race, to which The Player accepts, but on the way to the race location The Player is blind sided by another car and wrecks his car. Need for speed Underground 2 (NFSU2) is the sequel to Need For Speed Underground continuing the story of a street racer (The Player) who had risen to the top of the ranks in "Olympic City" Good Game, but only if it is cheap! not worth full price
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